INV_WAVES = {}
INV_WAVES[0] = {1000, "Nothing", nil, 0, 10, 0, WEAPON_PROFICIENCY_PERFECT, 0.0, 0.0, false, 0} -- Null Round, Gives players some time to join and get ready.
INV_WAVES[1] = {1, "npc_headcrab_fast", nil, 3, 60, 2, WEAPON_PROFICIENCY_POOR, 0.01, 1, false, 100} -- Easy first round, an idiot could survive this
INV_WAVES[2] = {1, "npc_manhack", nil, 5, 60, 4, WEAPON_PROFICIENCY_AVERAGE, 0.02, 1, false, 200}
INV_WAVES[3] = {1, "npc_fastzombie", nil, 2, 50, 100, WEAPON_PROFICIENCY_AVERAGE, 0.05, 1.5, false, 300}
INV_WAVES[4] = {1, "npc_combine_s", "weapon_shotgun", 3, 120, 8, WEAPON_PROFICIENCY_POOR, 0.06, 0.8, false, 400}
INV_WAVES[5] = {1, "npc_antlionguard", nil, 1, 70, 100, WEAPON_PROFICIENCY_POOR, 0.06, 3, true, 1000} -- BOSS
INV_WAVES[6] = {1, "npc_combine_s", "weapon_smg1", 5, 120, 50, WEAPON_PROFICIENCY_AVERAGE, 0.08, 2, false, 500}
INV_WAVES[7] = {1, "npc_headcrab_fast", nil, 8, 90, 60, WEAPON_PROFICIENCY_GOOD, 0.10, 2.2, false, 600}
INV_WAVES[8] = {0.5, "npc_fastzombie", nil, 3, 60, 70, WEAPON_PROFICIENCY_GOOD, 0.17, 2.5, false, 700}
INV_WAVES[9] = {0.5, "npc_combine_s", "weapon_ar2", 4, 90, 170, WEAPON_PROFICIENCY_AVERAGE, 0.20, 3, false, 800}
INV_WAVES[10] = {0.5, "npc_antlionguard", nil, 1, 80, 1000, WEAPON_PROFICIENCY_AVERAGE, 0.20, 3, true, 1500} -- BOSS
INV_WAVES[11] = {0.5, "npc_citizen", "weapon_smg1", 4, 100, 200, WEAPON_PROFICIENCY_GOOD, 0.35, 3, false, 900}
INV_WAVES[12] = {0.5, "npc_combine_s", "weapon_ar2", 4, 120, 250, WEAPON_PROFICIENCY_VERYGOOD, 0.40, 4, false, 1000}
INV_WAVES[13] = {0.5, "npc_citizen", "weapon_smg1", 5, 120, 300, WEAPON_PROFICIENCY_VERYGOOD, 0.45, 4, false, 1100}
INV_WAVES[14] = {0.5, "npc_manhack", nil, 5, 120, 300, WEAPON_PROFICIENCY_VERYGOOD, 0.6, 4.2, false, 1200}
INV_WAVES[15] = {0.5, "npc_combine_s", "weapon_ar2", 1, 120, 1250, WEAPON_PROFICIENCY_PERFECT, 0.9, 4.3, true, 2000} -- BOSS
INV_WAVES[16] = {0.5, "npc_citizen", "weapon_ar2", 5, 120, 370, WEAPON_PROFICIENCY_VERYGOOD, 0.6, 4.25, false, 1300}
INV_WAVES[17] = {0.1, "npc_antlionguard", nil, 1, 80, 1700, WEAPON_PROFICIENCY_VERYGOOD, 0.3, 4, false, 1400}
INV_WAVES[18] = {0.1, "npc_combine_s", "weapon_ar2", 2, 120, 200, WEAPON_PROFICIENCY_PERFECT, 0.6, 4, false, 1500}
INV_WAVES[19] = {0.1, "npc_fastzombie", nil, 6, 120, 300, WEAPON_PROFICIENCY_PERFECT, 0.45, 4, false, 1600}
INV_WAVES[20] = {0.1, "npc_antlionguard", nil, 2, 120, 1750, WEAPON_PROFICIENCY_PERFECT, 0.45, 4, true, 1700} -- BOSS



-- These aren't settings
INV_WAVE_SPAWNDELAY = 1
INV_WAVE_CLASSNAME 	= 2
INV_WAVE_WEAPON		= 3
INV_WAVE_MAXAMOUNT	= 4
INV_WAVE_TIMELIMIT	= 5
INV_WAVE_HEALTH		= 6
INV_WAVE_PROFICIENCY= 7
INV_WAVE_POINTSPERDAMAGEDONE=8
INV_WAVE_MONEYPERDAMAGEDONE=9
INV_WAVE_BOSS=10
INV_WAVE_MONEY=11